Adam's Lair Forum

game development and casual madness
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 Post subject: Re: [WIP] [Game] Lighty
PostPosted: 2017/03/05, 14:00 
Site Admin
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Joined: 2013/05/11, 22:30
Posts: 1932
Location: Germany
Role: Professional
Nice work. Your progress on this project is quite impressive, reads like a steady stream of small leaps forward. Keep it up! :+1: ^^

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 Post subject: Re: [WIP] [Game] Lighty
PostPosted: 2017/03/07, 08:02 
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Joined: 2017/02/09, 19:26
Posts: 38
Role: Hobbyist
Thanks Adam!

Here the first capture with sound (btw, after installing the drivers it works fine :)): https://vimeo.com/207235530

New features:
- A little "made with" intro.
- Level menu scene.
- 3 tutorials with "how to play" signs.
- Sounds for almost every action, and background music.
Not sure if I'll keep this soundtrack. At first I was thinking about something in black and white, and piano music was a logical choice, but kids like colors, so maybe the music doesn't match anymore.


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PostPosted: 2017/03/22, 15:40 
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Joined: 2017/02/09, 19:26
Posts: 38
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I'm stopping the development of this game.

It was a good thing to do while learning how Duality works, but the original concept had some flaws, and there is no real meaning/purpose/whatever in this game, just a bunch of acrobatic puzzles to solve with no reason at all.
Don't get me wrong, I like puzzle games, but nowadays I need something more to fill me, something with meaning, and so this development doesn't really catch my breath enough to keep me going.
Anyway, since I made it as a birthday present for my little nephew and it achieved its target I feel free to move on, so I'm stopping Lighty and starting something new, also a puzzle-platformer of sorts, but with a very different approach, easier to play and with something to say about life.

If anyone is interested, I uploaded the Lighty project here, but as I said in the Discord channel the code is so ugly and full of bad practices that I should be ashamed of myself, so if you don't like horror movies don't open it ;)


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