fire, water, earth, air, life, death, light, dark, time, ... atoms? energy? (long time I didn't play elements.. forgot
Looks good by the way
Well close, in Elements there are Fire, Water, Earth, Air, Life, Death, Light, Darkness, Time, Aether, Gravity, Entropy.
I chose to not adopt the elements without change, instead i got rid of Gravity, Aether and Entropy.
So for my game, that would mean Fire, Water, Earth, Air, Life, Death, Light, Darkness, Time and Matter. Since time and space and those things...
Well. Those are not final, somehow i feel Time and Matter don't oppose each other that much....
Other stuff that might differ in my game from Elements:
- more upgrades (?)
- less restricted rules (maybe no forced card drawing etc)
- other types of card (lands...)
- more rare cards, different levels of rarity
- leveling system (?)
- lobby multiplayer system (-> maybe leading to more than 2 players at a time?)
and some other things