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game development and casual madness
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PostPosted: 2015/03/30, 11:58 
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Joined: 2013/05/11, 22:30
Posts: 1949
Location: Germany
Role: Professional


Blog entry:
Project Summary: “Shopfloor”
Shopfloor was a small project from the “Serious Games” category that was developed for Infineon Technologies. Designed as a casual interlude in scheduled in-house trainings for employees, the goal was to create a game that would be engaging and fun to play, while at the same time providing a platform for reflecting the lessons from their everyday work.



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