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 Post subject: Publishing game
PostPosted: 2015/02/16, 22:10 
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Joined: 2015/02/12, 15:27
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Location: Lithuania
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Hello everyone,

I've ran into an issue. I wanted to publish a game to send it to a friend, but when I try to do that, weird things happen. I've unticked everything(Include editor, source etc.), no matter what is ticked, it just copies my project directory to the target directory.


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 Post subject: Re: Publishing game
PostPosted: 2015/02/17, 08:30 
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Joined: 2013/09/19, 14:31
Posts: 883
Location: Italy
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Well, that's all there is to "publishing" a game with Duality in fact :mrgreen:

if you unticked everything you should end up with this folder structure
Code:
DIR Data
DIR Plugins
    AppData.dat
    DefaultUserData.dat
    Duality.dll
    DualityLauncher.exe
    DualityLauncher.exe.config
    FarseerDuality.dll
    Microsoft.Web.XmlTransform.dll
    NVorbis.dll
    OpenALSoft32.dll
    OpenALSoft64.dll
    OpenTK.dll
    OpenTK.dll.config


With Data containing your resources and Plugin, the core plugins.

Is that what you get?

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 Post subject: Re: Publishing game
PostPosted: 2015/02/17, 09:25 
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Nope, still lots of pdb files, source and editor are included


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 Post subject: Re: Publishing game
PostPosted: 2015/02/17, 10:11 
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Joined: 2013/05/11, 22:30
Posts: 2073
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Strange indeed. Turns out, this was a newly introduced bug. I've fixed it and released a new AdamsLair.Duality.Editor package. It should be fine after updating. Thanks for reporting ^^

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 Post subject: Re: Publishing game
PostPosted: 2015/02/17, 10:32 
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Joined: 2015/02/12, 15:27
Posts: 104
Location: Lithuania
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Adam wrote:
Strange indeed. Turns out, this was a newly introduced bug. I've fixed it and released a new AdamsLair.Duality.Editor package. It should be fine after updating. Thanks for reporting ^^


Thank you Sir, worked like a charm! It is strange that nobody has discovered this bug before.


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 Post subject: Re: Publishing game
PostPosted: 2015/02/17, 15:56 
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Joined: 2013/05/11, 22:30
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Location: Germany
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Deviver wrote:
Adam wrote:
Strange indeed. Turns out, this was a newly introduced bug. I've fixed it and released a new AdamsLair.Duality.Editor package. It should be fine after updating. Thanks for reporting ^^


Thank you Sir, worked like a charm! It is strange that nobody has discovered this bug before.


I'm pretty sure that it has been recently introduced and shouldn't have been active for more than a week. Nobody publishing a game within a week is not that uncommon for a small community like ours ^^

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