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PostPosted: 2015/11/23, 18:28 
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misthema wrote:
EDIT: Okay, I did a fresh install and rebuilt my codes... Well, of course I wanted to test my tilemap rendering and everything went crazy, then crashed.


I think this one here might be just a regular error in your rendering code, see your original logfile:

Code:
[Core] ERR: There was an error while Camera in "SmoothPositionCameraController" was collecting drawcalls: NullReferenceException: Object reference not set to an instance of an object.
            CallStack:
               at TileD_Plugin.TileD.TiledMap.Draw(IDrawDevice device) in d:\! Duality Projects\TileD Plugin\Source\Code\CorePlugin\TileD\TiledMap.cs:line 303
               at Duality.Components.Camera.CollectDrawcalls() in c:\projects\duality\Duality\Components\Camera.cs:line 637
               at Duality.Components.Camera.RenderSinglePass(Rect viewportRect, Pass p) in c:\projects\duality\Duality\Components\Camera.cs:line 550


I'd suspect this is unrelated to the package issue here.

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PostPosted: 2015/11/23, 19:00 
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Aahh, right. Well, I don't have that component anymore (it was from the camera sample). I still have some tweaking in the rendering, but so far so good.

Thanks for all the help guys! I'm able to continue now. :)

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