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2D Collider https://forum.adamslair.net:80/viewtopic.php?f=18&t=963 |
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Author: | loeller [ 2016/10/26, 08:50 ] |
Post subject: | Re: 2D Collider |
it says, the video is private ![]() |
Author: | eyeliner [ 2016/10/26, 16:06 ] |
Post subject: | Re: 2D Collider |
Ooops! Fixed it! |
Author: | Adam [ 2016/10/26, 18:27 ] |
Post subject: | Re: 2D Collider |
Looks quite good, could totally see this as the foundation to some super mario like platformer. Nice work ![]() ![]() |
Author: | eyeliner [ 2016/10/27, 10:45 ] |
Post subject: | Re: 2D Collider |
I am trying to make it so that it would be possible to make a Super Mario Bros type of platformer upon first release. Will need to implement moving platforms, but I fear that my movement/collision logic might have to be rewritten to accomodate. Right now, it's entirely possible to make an Ice Climber clone. Ive made it so that each bounding box has it's name/properties and can be found and tampered with if needed. |
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