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game development and casual madness
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PostPosted: 2013/05/12, 03:31 
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Joined: 2013/05/11, 22:30
Posts: 2073
Location: Germany
Role: Professional


Blog entry:
It’s been a long time…
How have you been? I’ve been reeeaally busy being dead playing Portal 2. It’s a great game. You should go buy it. Now.

Though, the singleplayer mode is played through in around 6 hours, so there was also some time left for Dualitor development. While there’s still a lot of stuff in a “Well, it works” state it’s finally possible to play around with content. You can take a look at it by clicking on the left image.

It took me around 3 seconds to import the wallpaper image into the project, another 5 seconds to set up the Texture, 5 more for the Material and not much longer to create a GameObject that displays it. The workflow feels okay so far, but there’s still a lot to improve. That’s why I’m heading towards a first pre-Alpha release with minimal functionality. I’m going to need testers to improve usability as much as possible.



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