It's mentioned on the
theme announcement page that you don't have to
strictly adhere to the theme guidelines. You can bend your way around quite a bit.
From the page:
GitHub wrote:
You have the entire month of November to create a game loosely based on the theme
hacking, modding and/or augmenting.
What do we mean by
loosely based on hacking, modding and/or augmenting? Here are some examples:
- an endless runner where you hack down binary trees in your path with a pixelated ax
- a modern take on a classic e.g. a roguelike set in a 3D or VR world
- an augmented reality game bringing octopus/cat hybrids into the real world
Triple whammy: The game features your character, a virus, who has to infiltrate a secure system. Your character has to face off against security programs, who when defeated, drop different pieces of code (upgrades) which you can use to augment yourself. You can also modify your surroundings using certain abilities, once you have upgraded and unlocked them. The objective is to hack into certain points within the system and download, delete and/or corrupt different data.