loeller wrote:
[*]Collection of character controllers More specifically: player movement controllers. This belongs to the "essentials" series. Just like the CameraSample package, which I use in the majority of my Duality projects, this would be a great help at quick prototyping. At first, I thought of:
Platformer controller (side view)
Top-down controller (...)
MOBA style movement -> character goes to click position. May contain pathfinding.[/list]
Hey, I just thought I should let everyone know, that I have begun doing such a thing:
In it, there are a few controllers:
Directional Movement (using keyboard input, defined by the user)
Sin Wave movement (horizontal and vertical)
Look at Mouse / GameObject / Position
Rotation
Move to Position / Mouse click / GameObject
I hope these will eventually evolve into something that can be used to make a full simple game.
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Hello there! Nice to meet you!
I have
github. Apologies in advance for bad coding practices.