Not as many responses as I'd hoped, but let's share them anyway




Full names of the tutorial topic points from the above image:
Quote:
- Tilesets, Tilemaps and related topics
- Resources in general, ContentRefs, ContentProvider
- Custom Resources
- Custom Renderers like HUD, specialized sprites, scrolling backgrounds
- Render2Texture, PostProcessing, Shaders
- AssetManager, Import / Export
- Custom Asset Importers
- Diagnostics: Profiler, Log, VisualLog
- The Backend: System, Graphics, Audio
- Serialization, I/O, SerializeErrorHandler, ISerializeExplicit, ...
- Custom PropertyEditors
- Custom Editor Windows
- Audio: 2D, 3D, Music, Effects
- Physics
- Editor plugins
So far both custom Renderers and bigger scope rendering things seem to be a favorite, followed by extending the editor, a Resource deep dive and Serialization stuff.
Thanks everyone for participating! This will help a lot when setting priorities for potential docs and tutorials in the future.
